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- OpalPresents! History. 14-Nov-92
-
-
- OpalPresents! v1.1 (12-Nov-92)
-
- - Mouse pointer changes to the busy pointer when loading and saving
- scripts.
- - Now clears pr_WindowPtr on exit. Stops system requesters crashing.
- - Improved Film strip prop gadget refreshing.
- - Recompiled using SAS/C v6.0 with optimisation.
-
-
- OpalPresents! v1.11 (14-Nov-92)
-
- - Now adds blank images correctly.
-
-
- OpalPresents! v1.2 (15-Dec-92)
-
- - Added PreLoad Gadget to Image about requester (double click on image).
- - Generates the 'PreLoad' token in script when PreLoad gadget has been
- selected.
-
- OpalPresents! v1.21 (16-Dec-92)
-
- - In v1.2 Loading scripts with the latch gadget set on images would
- also cause the PreLoad gadget to be selected. This bug is now
- fixed.
-
- OpalPresents! v1.3 (13-Jan-93)
-
- - Changed the token PFStencil to PriStencil.
-
-
- OpalPlayer v1.3 (12-Nov-92)
-
- - Added 'Stop' ARexx command to terminate the current script.
- - Sets display priorities correctly when updating the 24 bit image.
- This stops flashing when an image is being updated and the current
- image has a display priority other than Opal Only.
- - General cleanup of code to avoid memory corruption during
- transitions.
- - Right mouse button abort is now more responsive.
- - Recompiled using SAS/C v6.0 with optimisation.
- - NOTE: Requires Opal.library v2.2 or greater.
-
-
- OpalPlayer v1.4 (14-Dec-92)
-
- - If the 'Latch Display' gadget is selected, OpalPlayer is now
- 100% passive (i.e. all Opal copper lists are removed). This
- enables compatibility will all anim players.
-
-
- OpalPlayer v1.5 (15-Dec-92)
-
- -Added PreLoad Capability. If an image has been set as a 'PreLoad'
- (using either the Preload token in script or gadget in Presents!).
- it will be loaded into memory at the start of the script and
- remain in memory for the duration of the script.
- -Added 'AddPreLoad' Rexx command. This command adds an image to the
- current preload list. Usage is: AddPreLoad FileName. Where FileName
- must include the complete path of the image.
- -Added 'FreePreLoad' Rexx command. This command removes an image from
- the current preload list and frees up the memory taken by the image.
- Usage is: FreePreLoad FileName. Where FileName must include the
- complete path of the image. Note: The current image (image about
- to be 'advanced' to) cannot be removed from memory.
- 'AddPreLoad' and 'FreePreLoad' commands allow dynamic control of the
- images stored in memory.
- -The '-l' cli parameter can now take a value indicating the number of
- times to loop. For example:
-
- OpalPlayer MyScript -l10
- Will loop the script 10 times. The default loop count is 32767.
- -Likewise a ToolTypes option to specify the loop count has also been
- added, the syntax is:
- LOOPS=10
-
- OpalPlayer v1.6 (31-Dec-92)
- - No longer loses memory when the 'stop' ARexx command is executed.
-
- OpalPlayer v1.7 (13-Jan-93)
- - OpalPlayer now has the ability to run as an ARexx host, without a
- script (see update.doc).
- - Added 7 ARexx commands, LoadImage, Transition, DisplayPri,
- PriStencil, Genlock, Displatch and Alpha.
- - Now recognises ARexx commands when in Timer and Button mode.
-